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GMHS
GMHS
Gamehaus Holdings Inc
7월 27일 4:00 PM ET (한국 7/28 05:00)
$0.86
-0.01 ▼ -1.46%

게임하우스(GMHS) is a Communication Services sector company, analyzed across 14 metrics on this page including P/E, EPS, dividends, RSI, and MACD.

시황 · 실적발표 · 매수매도 신호, 가장 먼저 받아보세요 🔔 구독
시가총액
$49M
스몰캡
P/E
9.1
저평가 구간
배당수익률
없음
52주 위치
9%
저점 +25% · 고점 -68%
애널리스트
-
C+
Fundamental health
vs. Electronic Gaming & Multimedia· based on 3 axes
수익성
Top 36%
성장
데이터 부족
밸류에이션
Top 68%
재무 안정
Top 33%
Index -P/E 9.14EPS (ttm) 0.09Insider Own 82.98%Shs Outstand 49.5MPerf Week -1.71%
Market Cap 0.05BForward P/E -EPS next Y -Insider Trans -Shs Float 11.6MPerf Month -15.13%
Enterprise Value 0.03BPEG -EPS next Q -Inst Own 0.11%Short Float 1.56%Perf Quarter -7.86%
Income 0.01BP/S 0.44EPS this Y -Inst Trans 23.97%Short Ratio 0.17Perf Half Y -13.59%
Sales 0.11BP/B 1.31EPS next 5Y -ROA -Short Interest 0.18MPerf YTD -9.31%
Book/sh 0.65P/C 2.41EPS past 3/5Y -ROE -52W High -67.77% ($2.66)Perf Year -42.47%
Cash/sh 0.36P/FCF -Sales past 3/5Y -ROIC 12.81%52W Low 25.41% ($0.68)Perf 3Y -91.6%
Dividend Est. -EV/EBITDA -EPS Y/Y TTM -63.23%Gross Margin 53.65%Volatility(W/M) 3.49% 5.32%Perf 5Y -
Dividend TTM -EV/Sales 0.27Sales Y/Y TTM -Oper. Margin 3.44%ATR (14) 0.05Perf 10Y -
Dividend Ex-Date -Quick Ratio 3.15EPS Q/Q -81.9%Profit Margin 4.52%RSI (14) 42.54Recom -
Dividend Gr. 3/5Y -Current Ratio 3.13Sales Q/Q -SMA20 -5.73% ($0.91)Beta 0.59Target Price -
Payout -Debt/Eq 0.05Earnings 2026/6/8SMA50 -8.06% ($0.94)Rel Volume 0.04Prev Close $0.87
Employees 153LT Debt/Eq 0.04EPS/Sales Surpr. -SMA200 -15.84% ($1.02)Avg Volume(3M) 1.05MPrice $0.86
IPO 2023/6/28Option/Short No/YesTrades 103Volume 37,846Change -1.46%
Quarterly earnings trend Quarterly earnings data is not yet available — foreign-listed companies (ADRs) only file annual reports with the U.S., and recently listed companies may not have filed their first quarterly report.

📊 Gamehaus Holdings Inc (GMHS) Investment Analysis

What kind of company is Gamehaus Holdings Inc?

게임하우스(GMHS) 가치주
Communication Services · Electronic Gaming & Multimedia
Small-Cap — Low Volume, High Volatility

🎮 GameHouse Holdings () is a company that primarily publishes Chinese-made casual and mid-core mobile games to the global market. The majority of its revenue comes from North America and Europe, with in-app purchases and advertising serving as its main sources of income.

Learn more about Gamehaus Holdings Inc →
Market Cap
$0.0B
Approx. KRW 0.1 trillion
⚖️ 0% of Samsung Electronics
Market Cap Rank4927
Employees153people
IPO2023/06/28
Current Price$0.86 ≈ 1,178원
NASD · China

Key Events

⏰ Upcoming events
🔔 Earnings release
The next release date has not been announced yet.
🎯 Ex-dividend date
No scheduled dividends
📜 Recent events
🔔 Earnings release 2026년 6월 8일 (월) · 장 시작 전
🔔 Earnings release 2026년 3월 23일 (월) · 장 시작 전

Is it profitable?

Solid company — profitability & finances both healthy
Strong earnings and excellent financial health
Profitability — How efficiently it makes money
Operating Margin
Profit kept from selling products and services (higher is better)
3.4%
✓ 양호
My positionMid-range
Low range Average High range
Electronic Gaming & Multimedia Median -1.6% · Top 43%
💡 일반적으로 10% 이상이면 양호, 20% 이상이면 우수
Net Margin
Share of revenue left after taxes and interest are paid
4.5%
✓ 양호
My positionMid-range
Low range Average High range
Electronic Gaming & Multimedia Median -4.5% · Top 39%
💡 일반적으로 8% 이상이면 양호, 15% 이상이면 우수
Gross Margin
Profit after subtracting raw-material costs only (signals product competitiveness)
53.6%
✓ 평균
My positionMid-range
Low range Average High range
Electronic Gaming & Multimedia Median 65.1% · Bottom 37%
💡 제조업 30%, IT/소프트웨어 50% 이상이면 우수 (업종별 편차 큼)
ROIC
Return generated per dollar invested in the business
12.8%
✓ 우수
My positionTop 5%
Low range Average High range
Communication Services 초소형주 Median -21.7% · Top tier
💡 자본비용(보통 8~10%)보다 높으면 가치 창출, 15% 이상이면 우수
Financial health — Debt & liquidity burden
Debt-to-Equity (D/E)
Debt relative to equity (lower is healthier)
0.05
✓ Healthy debt
My positionMid-range
Low range Average High range
Electronic Gaming & Multimedia Median 0.05
💡 일반적으로 1.0 이하면 건전, 1.5까지는 무난 (금융·유틸·REIT는 구조적으로 높음)
Current Ratio
Liquid assets available to cover liabilities due within a year
3.13
✓ 우수
My positionTop 25%
Low range Average High range
Electronic Gaming & Multimedia Median 1.77
💡 1.5~3.0 적정, 1.0 미만이면 단기 유동성 주의
Quick Ratio
Liquid assets excluding inventory, available for immediate use
3.15
✓ 우수
My positionTop 25%
Low range Average High range
Electronic Gaming & Multimedia Median 1.77
💡 1.0 이상이면 안전, 0.5 미만이면 주의
* Ratings reflect relative position vs. peer-group distribution (same sector & size) plus absolute guards (loss & risk thresholds).

What's the outlook?

Outlook data is insufficient

Analyst estimates and price targets have not been collected.

Did earnings meet expectations?

Insufficient historical earnings data

No analyzable past earnings releases have been collected yet.

Has the stock risen over the long term?

Underperformed the market by 58%p over the past year
GMHS -42.5% · S&P 500 +16.0%
Excess return vs. market (price-based, ex-dividends)
1-year basis
vs S&P 500
-58.5%p
Significantly behind the market
vs Communication Services (XLC)
-42.5%p
Significantly behind the sector average
Rank among peers
1-year return Lower-Mid (lower 44%) Based on 12 peers
Current position within 52-week range
Low (-25.4%p) High (-67.8%p)
Current price is 25.4% above the 52-week low and 67.8% below the 52-week high
Recent risk (last 120 trading days)
Max drawdown
-22.7%
Annualized volatility
68.6%

Technical Indicators

Bollinger Bands · MACD · RSI · Stochastics · Ichimoku 5-line · recent 136-day series

Price · Bollinger Bands · Ichimoku Cloud

  • close
  • BB Upper
  • BB Mid
  • BB Lower
  • Tenkan
  • Kijun
  • Cloud (SpanA/B)

Bollinger Bands are upper and lower channels showing the closing price range (20 days · 2σ). Touching the upper band = overheated; touching the lower band = oversold. Ichimoku Cloud shows trend direction and strength through colored areas. Prices above the cloud indicate an uptrend; prices below indicate a downtrend. About Bollinger Bands →

🔴
Current diagnosis · 2026-07-27
Downtrend zone

Current price $0.86 below the midline ($0.91). Normal downward flow. Below the Ichimoku cloud (bearish).

MACD (12 · 26 · 9) Expand ▼

An indicator that uses the difference between the short-term EMA (12) and long-term EMA (26) to identify trend reversals. When MACD rises above the Signal line, it is a buy signal (golden cross); when it falls below, it is a sell signal (death cross). About MACD →

🔴
Current diagnosis · 2026-07-27
Bearish momentum holding

MACD -0.022 < Signal -0.017 in negative zone + Hist negative (-0.005). Weakness in progress.

RSI(14) · Stochastics %K(14) Expand ▼

RSI measures short-term buying and selling pressure on a scale of 0–100. 30 or below = oversold (a rebound may be possible); 70 or above = overbought (a pullback may be possible). Stoch %K similarly measures short-term momentum strength. RSI · Learn more about Stochastics →

🔴
Current diagnosis · 2026-07-27
Bearish zone

RSI 43.0 (below the neutral level of 50). Selling pressure leads, indicating a weak trend. Stoch %K is also 6.7.

※ "Current diagnosis" is an automated interpretation based on standard thresholds and is for reference only. Make your own comprehensive judgment before trading.

Is it attractive at this price?

Cheaper than peers in its industry
Cheap on Vs. Earnings·Vs. Assets·Vs. Sales
💡 How to read this — Compare against peers in the same industry to see what the price is cheap or expensive relative to. Example: cheap vs. earnings = stock price is low relative to what the company earns; expensive vs. assets = stock price is high relative to assets on the balance sheet.
💵 Vs. Earnings Cheap
🏢 Vs. Assets Cheap
🧾 Vs. Sales Cheap
💵 Vs. Earnings
PER Price-to-Earnings Ratio
How expensive the price is vs. earnings — lower is cheaper
9.14x
✓ Cheap
My positionMid-range
Low range Average High range
Communication Services 초소형주 median 9.82x · Around the industry average
💡 PER 15 이하 저평가, 25 이상이면 성장성 검증 필요 (적자 기업은 의미 없음)
🏢 Vs. Assets
PBR Price-to-Book Ratio
Price vs. the company's asset value — below 1 trades cheaper than assets
1.31x
✓ Cheap
My positionMid-range
Low range Average High range
Electronic Gaming & Multimedia median 1.33x · Around the industry average
💡 PBR 1 미만이면 청산가치 이하 (금융·제조업에서 특히 의미, IT는 낮은 비중)
🧾 Vs. Sales
PSR Price-to-Sales Ratio
Market cap vs. revenue — lower is cheaper relative to sales
0.44x
✓ Very cheap
My positionTop 5%
Low range Average High range
Electronic Gaming & Multimedia median 1.53x · Top 1% — relatively cheap within the industry
💡 PSR 2 이하 저평가, 10 초과면 고평가 (고성장 기업일 때만 정당화)
* Valuation is the stock's relative position within the industry peer group (same sector and market-cap range). Even when valuation looks attractive, check the 'Profitability' and 'Growth' sections too.
As of: Recent snapshot · Peer group: Communication Services 초소형주

Who owns it?

Ownership flow is positive
Institutional net buying +24.0% · Short interest light 1.6% · Short interest fell -6.0%p over the last 90 days
📈 Recent trading flow (6 months)
🧑‍💼 Insiders (executives & directors)
0.0%
Insiders little change
🏦 Institutions (funds & investors)
+24.0%
Institutions large net buying
💡 Net change over the past 6 months. Shows how much insiders and institutions increased or reduced their holdings, in %.
👥 Holdings composition
🏦 Institutions 0.1%
Retail-led
Communication Services 초소형주 Median 5.0%
🧑‍💼 Insiders 83.0%
Founder/management large holders (strong skin-in-the-game)
Communication Services 초소형주 Median 31.9%
👤 Retail investors (estimated) 16.9%
Everyone excluding institutions and insiders
Institutions Insiders Retail (est.)
📉 Short-selling metrics
Short ratio
1.6%
Low — limited short-side pressure
Communication Services 초소형주 Median 2.4%
Past 90 days 📉 -6.0%p decrease
Short interest days to cover
0.2 days
Days needed to close short positions using average trading volume
🧮 Share count
Total shares outstanding 49.5M주
Float (tradable shares) 11.6M주
* Insider/institutional flows are based on net changes over the past 6 months. Trend is cumulative over the past 90 days.

How much does it pay in dividends?

This company does not pay a dividend

It may be a growth-focused firm reinvesting profits into expansion. Consider this growth-stock profile when investing.

Compare Industry Peers

💡 vs. sector average ▲ Favorable / ▼ Unfavorable (Lower PER and PBR are better; higher ROE and dividend yield are better)
Sorted by market cap, largest first
StockMarket CapPERPBRROEDividend YieldChange
GMHS GMHS This Stock
$49.1M9.1 1.3 - - -1.5%
GOOG
$4.00T16.4 6.4 48.68% 0.25% +2.4%
GOOGL
$3.99T16.4 6.4 48.68% 0.25% +2.1%
META
$1.51T21.6 6.2 32.93% 0.33% -0.2%
NFLX
$293.1B22.2 9.7 49.54% - +0.4%
VZ
$197.6B12.3 1.9 15.63% 5.97% +2.0%
Sector Avg-17.01.61.02%2.72%-
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FAQ

What kind of company is 게임하우스(GMHS)?

게임하우스(GMHS) belongs to the Communication Services sector and operates in the Electronic Gaming & Multimedia industry.

What is the market cap of GMHS?

The market cap of GMHS is approximately $49M, ranking 4,927 within its sector.

What is the P/E ratio of GMHS?

GMHS has a P/E ratio of approximately 9.1x, which can be used to assess its valuation relative to the Communication Services sector average.

What is the 52-week high and low for GMHS?

GMHS has recorded a 52-week high of $2.66 and a low of $0.68.

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