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What Does Hasbro (HAS) Do? — Stock Outlook, Earnings, Market Cap, Related Stocks, and Headquarters Summary

2026년 6월 4일 갱신 · 최초 발행 2026년 4월 4일

Hasbro (HAS) is a U.S. toy and gaming company that operates well-known game and toy brands such as Magic: The Gathering and Monopoly. Its high-margin gaming business, brand licensing, and toy demand and cost management are cited as the core drivers of its earnings and stock-price outlook.

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🏢 What kind of company is Hasbro?

Hasbro (HAS) is a U.S. toy and gaming company that owns popular game and toy brands such as Magic: The Gathering, Monopoly, and Dungeons & Dragons. It makes board games, card games, and toys, and also runs a licensing business that extends its owned brands into film, games, and consumer products.

Its business is divided into games, toys, and licensing. Card and board games such as Magic: The Gathering are the high-margin core, supplemented by toy sales and licensing and digital games built around its owned brands. The company is reshaping its business by expanding the share of higher-margin games and licensing while streamlining the toy business.

💰 How does Hasbro make money?

Business SegmentRevenue ShareDescription
Games (Cards & Board)CoreCore segment driven by high-margin card and board games such as Magic: The Gathering
ToysDiversification PillarToy sales segment undergoing efficiency improvements
Licensing & DigitalExpandingLicensing and digital games leveraging owned brands

Hasbro generates revenue from card and board games such as Magic: The Gathering, toys, and licensing. The games segment is a stable earnings source thanks to high margins and a loyal customer base, and the company is growing this share. The toy business, by contrast, is sensitive to consumer cycles and trends and is undergoing efficiency improvements. Licensing, which extends its strong brands into film, digital games, and merchandise, adds further value. Game growth, cost management, and toy demand are the key earnings variables.

📐 Hasbro Market Cap and Company Size

Market cap stands at $13.4B, and employee headcount has not been publicly disclosed. 4,520명

The company owns leading brands in the global toy and gaming market and runs high-margin games such as Magic: The Gathering alongside a broad toy and licensing business. It is at a stage of expanding the share of high-margin games and licensing, streamlining the toy business, and extending its strong brands across multiple media.

📈 Hasbro Outlook and Stock Price Trends

📊 최근 1년 주가흐름
🎯 애널리스트 컨센서스
1.4
매도 보유 적극 매수
목표가 $110 +16.1% 현재 $95
📏 52주 가격 범위
$95
최저 $70 최고 $107
최저 대비 +36.01% 최고 대비 -11.64%

Expanding the share of high-margin games and licensing, extending brands into film and digital, and improving cost efficiency are medium- to long-term growth drivers. Games such as Magic: The Gathering support stable growth through a loyal customer base and high margins, while extending owned brands into film and games adds further value. However, weakening toy demand from a softer consumer environment, variability in new game releases, uncertainty around content and licensing performance, and debt burden can act as short-term earnings variables.

  • Expansion of the high-margin games and licensing mix
  • Extension of owned brands into film and digital games
  • Toy business efficiency and cost management

⚔️ Hasbro Core Strengths and Risks

Strong game brands, high-margin games and licensing, and brand extension are its strengths, while toy demand fluctuations, game performance, content results, and debt are the key risks.

💪 Core Strengths

Strong Game Brands
Owns high-margin game brands with a loyal customer base, including Magic: The Gathering.
Licensing Expansion
Extends strong owned brands into film, digital games, and merchandise to add value.
Profitability Reshaping
Expanding the share of high-margin games and licensing while streamlining the toy business.

⚠️ Core Risks

Toy Demand Fluctuations
A slowdown in consumer spending and shifting trends could weaken toy demand.
Game Performance
Variability in the reception of new game releases can affect earnings.
Content & Debt
Uncertainty in content and licensing performance and debt burden are risk factors.

🔄 Hasbro Competitors and Related (Beneficiary) Stocks

Hasbro is compared alongside other toy and entertainment companies within the toy and gaming space. Toy maker MAT and character merchandise company FNKO are cited as comparable names in terms of business profile and consumer and brand demand.

⚔️ 경쟁주
종목회사명가격등락시총PERPBRROE배당률
MATMATMattel Inc$15.23-0.9%$4.4B9.62.123.56%-
FNKOFNKOFunko Inc$6.03-2.7%$337.5M-2.0-30.29%-

✅ Hasbro Investor Checklist

Hasbro is a U.S. toy and gaming company that operates game and toy brands such as Magic: The Gathering and Monopoly. Its strong game brands and high-margin games and licensing are attractive, but investors should also monitor toy demand fluctuations and game performance variables.

CheckpointWhat to VerifyCurrent Status
Card Games BusinessGrowth of high-margin games such as Magic: The GatheringCore of profitability
Film LicensingExtension of brands into film and digital gamesGrowth driver
Toys and CostsToy demand and cost efficiencyFluctuating / Managed

Weakening toy demand from a softer consumer environment, variability in new game releases, uncertainty in content and licensing performance, and debt burden can all affect earnings, so game growth, toy demand, and cost management should be reviewed together.

Hasbro is a U.S. toy and gaming company with strong game brands, high-margin games and licensing, and brand extension, but given toy demand fluctuations, game performance, content results, and debt variables, a medium- to long-term perspective is advisable.

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이 글은 2026년 6월 4일 기준 정보입니다.

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